PROJECT LILYPAD
I wanted a challenge that would push me to design and develop a game. So I did! I decided to make a game in Unreal Engine 5 within 30 days and to make it harder, I decided to make it a community-driven game, using ideas and feedback gathered from YouTube and TikTok comments.
The development series generated approximately 100,000 views across social media and provided valuable experience in rapid game development, community-driven design, and Unreal Engine 5.
